AI Insights · Timothy · January 2023
Top 5 Cooking Games on iOS in Qatar Q4 2022
Explore the performance of the top 5 cooking games on iOS in Qatar during Q4 2022, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 cooking games on iOS in Qatar showcased varying trends in weekly downloads, revenue, and active users. Here’s a closer look at how each app performed:
Lunch Box Ready from Crazy Labs saw a fluctuating download trend, starting at 825 downloads in late September and peaking at 908 in early October. The downloads then dipped to 227 by the end of December. Active users for this app experienced a steady rise from 1.6K in late September to a peak of 2.6K in mid-December, before ending the quarter at 2.1K.
Boba Recipe: DIY Bubble Tea by HIGAME Jsc experienced its highest downloads in the last week of October with 1.2K, after which the numbers declined to 125 by the end of December. Active users peaked at 1.1K in early November and then stabilized around 887 by the end of the year.
Order please! -Draw&Story game from FTY LLC. had a notable increase in downloads, starting from 48 in late September and peaking at 541 in early November. By the end of December, downloads decreased to 79. Active users saw a significant rise from 89 in late September to a peak of 794 in mid-November, concluding the quarter with 399 active users. The app generated a modest revenue of $16 in mid-November.
Coffee Stack by Rollic Games had a fluctuating download pattern, with a high of 276 in late September, dropping to 58 by the end of October, and then recovering to 157 by the end of December. Active users started at 839 in late September, dipped to 444 in early November, and ended at 612 in late December. The app generated a small revenue of up to $17 in mid-October.
Cooking Fever: Restaurant Game from Nordcurrent UAB saw an increase in downloads from 77 in late September to a peak of 222 in mid-December, before settling at 101 by the end of December. Active users began at 766 in late September, peaked at 1K in mid-December, and ended the quarter at 817. The app’s revenue showed significant peaks, reaching $441 in early December and $368 in mid-December.
These insights were gathered from Sensor Tower, where you can find more detailed analytics on app performance.